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Job Requirements of Gameplay Software Engineer II:
-
Employment Type:
Contractor
-
Location:
California, US (Onsite)
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Gameplay Software Engineer II
BCforward
California, US (Onsite)
Contractor
$70.00 - $80.00/Hour
Gameplay Software Engineer IIBCforward is currently seeking as a Gameplay Software Engineer II Remote opportunity!! Position Title: Gameplay Software Engineer IILocation: RemoteAnticipated Start Date: 8/20/2025Please note this is the target date and is subject to change. BCforward will send official notice ahead of a confirmed start date. Expected Duration: 06+ Months with possibility of extension.Job Type: Contract (>%3D40 HRS WEEKLY)Pay Range: $70 - $80/HRPlease note that actual compensation may vary within this range due to factors such as location, experience, and job responsibilities, and does not encompass additional non-standard compensation (e.g., benefits, paid time off, per diem, etc.). Job Description: TYPE SCRIPTGameplay Software Engineer(s) - Games
Responsibilities
Requirements
Preferred Qualifications
Top 3 Must-Have HARD Skills
Good to Have Skills
Bonus
Responsibilities
- Create sample TypeScript code to demonstrate NPC behaviors in Horizon Worlds
- Create both simple and complex examples that can be used both for creator samples and for AI training
Requirements
- BS in Computer Science/Engineering or equivalent industry experience
- 3-5 years game development experience
- Proficiency in TypeScript
- Ability to work independently with minimal outside supervision
- Ability to multi-task, prioritize and be flexible - able to adapt plans and react to change in a diverse, fast-paced, and collaborative environment
- A habit of writing super-clean, encapsulated, testable, and well documented code
- Experience with all phases of product development lifecycle, including requirements definition, specifications, development, test, product release, and sustaining engineering
Preferred Qualifications
- Working knowledge of 3D math
- Experience with version control and build systems
Top 3 Must-Have HARD Skills
- game development
- 3D modeling
- 3D Mat
- TypeScript
Good to Have Skills
- similar game development role
- animation tooling
Bonus
- Experience with Unity, Unreal Engine, or NavMesh systems
- Familiarity with AI navigation, Recast/Detour, or game AI techniques
- Proficiency in 3D animation tools such as Autodesk Maya, Blender, or 3ds Max
Interested candidates please send resume in Word format Please reference job code 241616 when responding to this ad.
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Salary Details
This salary was provided in the Job Posting.
$70-$80
Hourly Salary